Mario & Luigi: Superstar Saga Enemy | ||||||||
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Beanie | ||||||||
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HP | 6 | Defense | 20 | Speed | 18 | Location(s) | Hoohoo Mountain, Beanbean Outskirts, Beanbean Castle, Chucklehuck Woods |
Fire | Critical | Thunder | Normal | Stun? | 30% | Burn? | 60% | |
Stat Down? | 100% | Experience | 4 | Coins | 2 (1) | Item Drop | Woo Bean (25.81%), Mushroom (100%) | |
Level 5 | Notice |
|
Superstar Saga Enemy | |||
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Beanie | |||
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Location(s) | Hoohoo Mountain, Beanbean Outskirts, Beanbean Castle, Chucklehuck Woods | ||
Level | 5 | ||
HP | 6 | ||
Defense | 20 | ||
Speed | 18 | ||
Fire | Critical | ||
Thunder | Normal | ||
Stun? | 30% | ||
Burn? | 60% | ||
Stat Down? | 100% | ||
Experience | 4 | ||
Coins | 2 (1) | ||
Item Drop | Woo Bean, 25.81%, (Mushroom, 100%) | ||
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Wikicode and CSS are below.
There is one difference in template coding: direction is no longer in and the horizontal value is instead added to align.
Click on these links for a change to that colorscheme: Mario & Luigi - Super Mario RPG - Paper Mario
This doesn't change the contents, but does change the entire color scheme by only changing one class.
{|class="infobox ib-{{{align|right}}} MnL" !class=title colspan=9 |''{{#switch: {{{align|right}}}|horizontal={{color-link|Mario & Luigi: Superstar Saga|black}}|#default={{color-link-piped|Mario & Luigi: Superstar Saga|black|Superstar Saga}}}}'' Enemy |- |colspan=9 class=name |{{{name|{{PAGENAME}}}}} |- {{#switch: {{{align|right}}} |horizontal={{!}}rowspan=3 class=sprite{{!}}{{{image|[[File:Nocoverart.png|100px|center]] [[Special:Upload|<small>Upload one!</small>]]}}} ! class=alt {{!}}HP {{!}}{{{hp|}}} !Defense {{!}}{{{def|}}} ! class=alt {{!}}Speed {{!}}{{{speed|}}} !Location(s) {{!}}{{{location|}}} {{!}}- ! class=alt {{!}}<span title="The enemy's reaction to Solo Firebrand or Fire Bros.">Fire</span> {{!}}{{{fire|}}} !<span title="The enemy's reaction to Solo Thunderhand or Thunder Bros.">Thunder</span> {{!}}{{{thunder|}}} ! class=alt {{!}}<span title="The chances of the enemy becoming stunned from Cyclone Bros.">Stun?</span> {{!}}{{{stun|}}} !<span title="The chances of the enemy becoming burned from Fire Bros.">Burn?</span> {{!}}{{{burn|}}} {{!}}-class=last ! class=alt {{!}}<span title="The chances of the enemy having their POW/DEF lowered from Thunder Bros.">{{nowrap|Stat Down?}}</span> {{!}}{{{statdown|}}} !<span title="This amount can be changed with Badges or Equipment.">Experience</span> {{!}}{{{exp|}}} ! class=alt {{!}}<span title="This amount can be changed with Badges or Equipment.">Coins</span> {{!}}{{{coins|}}} {{!}} <span title="The item(s) dropped by the enemy, with the drop rate(s). These may be changed with Badges or Equipment.">Item Drop</span> {{!}} {{{items|}}} {{!}}- {{!}} class=belowsprite{{!}}'''Level''' {{{lvl|}}} ! class=notice{{!}}Notice {{!}} colspan=7{{!}} *Stats in parentheses are from the Japanese version (if they differ from the original American and European stats). *Stats in {{color|gray|gray}} are only found in the game's coding and are not available during "normal" gameplay. |#default={{!}}colspan=2 class=sprite{{!}} {{{image|[[File:Nocoverart.png|100px|center]] [[Special:Upload|<small>Upload one!</small>]]}}} {{!}}- !Location(s) {{!}} {{{location|}}} {{!}}- !Level {{!}} {{{lvl|}}} {{!}}- !HP {{!}} {{{hp|}}} {{!}}- !Defense {{!}} {{{def|}}} {{!}}- !Speed {{!}} {{{speed|}}} {{!}}- !<span title="The enemy's reaction to Solo Firebrand or Fire Bros.">Fire</span> {{!}} {{{fire|}}} {{!}}- !<span title="The enemy's reaction to Solo Thunderhand or Thunder Bros.">Thunder</span> {{!}} {{{thunder|}}} {{!}}- !<span title="The chances of the enemy becoming stunned from Cyclone Bros.">Stun?</span> {{!}} {{{stun|}}} {{!}}- !<span title="The chances of the enemy becoming burned from Fire Bros.">Burn?</span> {{!}} {{{burn|}}} {{!}}- !<span title="The chances of the enemy having their POW/DEF lowered from Thunder Bros.">{{nowrap|Stat Down?}}</span> {{!}} {{{statdown|}}} {{!}}- !<span title="This amount can be changed with Badges or Equipment.">Experience</span> {{!}}{{{exp|}}} {{!}}- !<span title="This amount can be changed with Badges or Equipment.">Coins</span> {{!}}{{{coins|}}} {{!}}- !<span title="The item(s) dropped by the enemy, with the drop rate(s). These may be changed with Badges or Equipment.">Item Drop</span> {{!}} {{{items|}}} {{!}}- {{!}}colspan=2 class=collapsables{{!}} {{{!}} class="mw-collapsible mw-collapsed" !Notice {{!}}- {{!}} *Stats in parentheses are from the Japanese version (if they differ from the original American and European stats). *Stats in {{color|gray|gray}} are only found in the game's coding and are not available during "normal" gameplay. {{!}}} }} |}
/*
* General infobox stuff
*/
.infobox {
font-family: Arial, sans-serif;
padding: 4px;
font-size: 11px;
border: 1px solid;
border-radius: 5px;
border-spacing: 0;
}
.infobox.ib-horizontal { width: 100% }
.infobox.ib-left, .infobox.ib-right { width: 250px }
.infobox.ib-left { float: left; margin: 0 1em 1em 0 }
.infobox.ib-right { float: right; margin: 0 0 1em 1em }
.infobox th, .infobox td { padding: 2px }
.infobox th { text-align: left }
.infobox th { width: 6em }
.infobox.ib-horizontal th { width: 70px }
.infobox th.title, .infobox td.name, .infobox .sprite, .infobox .belowsprite { text-align: center; border-bottom: 0!important }
.infobox.ib-horizontal .sprite { width: 20% }
.infobox.ib-horizontal th, .infobox.ib-horizontal td { border-bottom: 3px solid }
.infobox .last th, .infobox .last td, .infobox th.notice, .infobox th.notice~td { border-bottom: 0 }
.infobox th.title { font-size: 120%; color: black }
.infobox td.name { font-size: 125% }
.infobox .sprite { padding: 4px }
.infobox td.collapsables { padding: 0 }
.infobox td.collapsables table { width: 100%; border-spacing: 0 }
.infobox td.collapsables table th { text-align: center }
.infobox td.collapsables table td { padding: 0 0 2px }
/*
* Colorschemes
*/
/* Mario & Luigi series (MnL) */
.infobox.MnL { background: #CFEEFF; border-color: aliceblue }
.infobox.MnL th.title { background: #00DDFF }
.infobox.MnL td.name, .infobox.MnL td.collapsables table th { background: aqua }
.infobox.MnL.ib-left tr:nth-child(even), .infobox.MnL.ib-right tr:nth-child(even), .infobox.MnL .belowsprite,
.infobox.MnL th.alt, .infobox.MnL th.alt+td { background: aliceblue }
.infobox.MnL td.collapsables table td, .infobox.MnL th.notice, .infobox.MnL th.notice~td { background: #99FFFF }
.infobox.MnL.ib-horizontal th, .infobox.MnL.ib-horizontal td { border-bottom-color: aqua }
/* Super Mario RPG (RPG) */
.infobox.RPG { background: #CFEEFF; border-color: aliceblue }
.infobox.RPG th.title { background: dodgerblue; color: white }
.infobox.RPG td.name, .infobox.RPG td.collapsables table th { background: skyblue }
.infobox.RPG.ib-left tr:nth-child(even), .infobox.RPG.ib-right tr:nth-child(even), .infobox.RPG .belowsprite,
.infobox.RPG th.alt, .infobox.RPG th.alt+td { background: aliceblue }
.infobox.RPG td.collapsables table td, .infobox.RPG th.notice, .infobox.RPG th.notice~td { background: skyblue }
.infobox.RPG.ib-horizontal th, .infobox.RPG.ib-horizontal td { border-bottom-color: skyblue }
/* Paper Mario series (PM) */
.infobox.PM { background: #CFEEFF; border-color: aliceblue }
.infobox.PM th.title { background: #0000CC; color: white }
.infobox.PM td.name, .infobox.PM td.collapsables table th { background: #74A5ED }
.infobox.PM.ib-left tr:nth-child(even), .infobox.PM.ib-right tr:nth-child(even), .infobox.PM .belowsprite,
.infobox.PM th.alt, .infobox.PM th.alt+td { background: aliceblue }
.infobox.PM td.collapsables table td, .infobox.PM th.notice, .infobox.PM th.notice~td { background: #AADDFF }
.infobox.PM.ib-horizontal th, .infobox.PM.ib-horizontal td { border-bottom-color: #74A5ED }